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[🌋] Army Factory

[🌋] Army Factory

A Roblox experience owned by Boiler Games.

TycoonENidlezombiebase-building

[🌋] Army Factory is a tycoon experience created on 2025-10-17. The game has accumulated 3,029,749 lifetime visits and 10,364 favorites. Currently, four users are playing. The title holds a 97% like percentage. Players purchase machines to build an army that fights offline.

Description (written by the developer; not a statement by this register)

⚙️ Welcome to Army Factory! ⚙️ Buy machines, place them on your plot, and grow your army ! How to Play: - Buy machines from the shop - Place them on your plot - Defeat epic zombie bosses - Unlock powerful units and explore new worlds! ⭐ Remember, your army literally fights when you’re offline ⭐

Last updated by the developer 28 May 2026, 15:48 UTC.

4
playing (measured 10 Aug 2026, 14:48 UTC)
3,029,749
lifetime visits
97%
liked (26,175 👍 / 736 👎)
10,416
favourites (3.4 per 1k visits)
17 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:4810first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

ARMY FACTORY · other1,545,454 · 100.0% win
ZOMBIE KILLER · other1,255,226 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9714 August 2026 — 97 % liked24 August 2026 — 97 % liked3 September 2026 — 97 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 05:4997no change
24 Aug 2026, 05:4897no change
14 Aug 2026, 05:4897first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.