(Season Two [UPDATE 2/2!]!) Every Event
A Roblox experience owned by The 4 Games.
Description (written by the developer; not a statement by this register)
Every Event is a game with events that are in the game in the form of islands but unlike normal events, they are not deleted, this game is also mainly about fighting with other players using slaps - the well-known hands with a stick, collect 🤍Normal Slap🤍 and start your adventure now, collect all possible free slaps, be the best in the entire game and when you get bored, complete all the quests or buy one of the paid slaps and be the best of all in the world, thank you for playing and for all the Robux released - TheMich4el and TheSameAsBefore (developers of The 4 Games).
Last updated by the developer 1 May 2026, 10:29 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 25 Oct 2026, 18:15 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.