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[🦉] Steal all Brainrot Crazy[x999 MODDED]

[🦉] Steal all Brainrot Crazy[x999 MODDED]

A Roblox experience owned by LOID GAMEHUB.

TycoonENbrainrotmoddedsteal mechanic

Description (written by the developer; not a statement by this register)

Welcome to Modded Steal a Brainrot brought to you by the Loid Games! 👍 Don’t forget to like the game and join our group! ⚠️ Experiencing lag? It might be due to the number of active brainrots from other players — try using a private server for a smoother experience! How to Play: 👽 Purchase your own Brainrot 🥷 Steal Brainrots from other players 💸 Earn money automatically 🐦‍🔥 Rebirth to boost your progress ✋ Buy slaps and trolling gear to have fun with others! 💻 Fully compatible with PC, Mobile, and Tablet! Tags (ignore): Free, Admin, Modded, Steal a Brainrot, Robux, New Update, Unlimited, Kiwi Games, Morphs, Spawner, Owner Commands, Admin Panel, Best Game, F2P, Lucky, Infinite Money, x999, Wow, OMG

Last updated by the developer 11 Jun 2026, 04:01 UTC.

0
playing (measured 10 Aug 2026, 15:15 UTC)
360,605
lifetime visits
93%
liked (983 👍 / 72 👎)
42,018
favourites (116.5 per 1k visits)
17 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:150first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

S · other233,793 · 0.00% win
A · other233,667 · 0.00% win
M · other233,536 · 0.00% win
M · other233,452 · 0.00% win
Y · other233,331 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9314 August 2026 — 93 % liked24 October 2026 — 93 % liked14 August 202624 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 03:3693no change
14 Aug 2026, 23:3793first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.