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[CARRY] The Rise Within Wallhop Tower

[CARRY] The Rise Within Wallhop Tower

A Roblox experience owned by BloxFusion Community.

ObbyENtower climbparkourskill-based

The Rise Within Wallhop Tower is an obby experience created on 2025-10-18. It has recorded 1,349,931 lifetime visits and 185,231 favorites. The current player count is zero. The experience holds an 89% like percentage.

Description (written by the developer; not a statement by this register)

The Rise Within Wallhop Tower This isn’t just a tower — it’s a journey of skill, patience, and precision. Every wall you conquer brings you closer to mastering the impossible. Only those who rise above frustration will uncover the true spirit within these walls. Challenge your limits. Perfect your movement. Become one with the tower. Can you rise… within?

Last updated by the developer 4 Aug 2026, 06:39 UTC.

0
playing (measured 10 Aug 2026, 14:08 UTC)
1,349,931
lifetime visits
89%
liked (733 👍 / 86 👎)
185,227
favourites (137.2 per 1k visits)
18 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

All Gears
699 R$
Admin
299 R$
JetPack
89 R$
Rainbow Carpet
89 R$
Laser Gun
79 R$
Teleport Gun
79 R$
Slap Hand
69 R$
Swap Potion
59 R$
Grapple Hook
49 R$
Fusion Coil
39 R$
Gravity Coil
29 R$
Speed Coil
19 R$
Banana Peel
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome 👋 · welcome791,445 · 0.00% win
Congratulation 🎉 · other29,304 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.