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[Payapang 🎄] Hangout

[Payapang 🎄] Hangout

A Roblox experience owned by MCBURATWKWKW.

Social & hangoutENhangoutroleplayfilipino-community

Description (written by the developer; not a statement by this register)

🌴 Welcome to [Payapang-Hangout] 🔊 Chill lang ta diri bai! This is the comeback of the ultimate Payapang Hangout — where you can roleplay, chill, and make new friends all over again! And you can relapse here too with a beautiful scenery. 💬 Speak Bisaya, Tagalog, or English — everyone’s welcome! 🎭 Do RP with your barkada, chill in cool spots, and vibe with the community. 🤙 Make new friends. 🏝️ island scenery. 💃 Have fun syncing your dances 🎶 Listening to music 🇵🇭 Proudly made by Filipinos — para sa mga Bayan! Join the group to be part of the family and get a free jar: https://www.roblox.com/communities/1024007581/MCBURATWKWKW#!/about

Last updated by the developer 27 Jun 2026, 01:20 UTC.

5
playing (measured 10 Aug 2026, 23:46 UTC)
83,812
lifetime visits
87%
liked (331 👍 / 50 👎)
538
favourites (6.4 per 1k visits)
18 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Tsinelas
299 R$
PUNO NG SAGING
200 R$
JLB
150 R$
Walis
100 R$
5X LEVEL
75 R$
VIP
55 R$
Shark
55 R$
DualGlowstick
45 R$
2X LEVEL
45 R$
Bubble Gun
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Payapang hangout · other5,397 · 10.5% win
YOU MEET THE OWNER · other865 · 26.3% win
You've Reached Level 5,000 · progression74 · 0.00% win
You've Reached Level 10,000 · progression52 · 0.00% win
You've Reached Level 50,000 · progression24 · 0.00% win
You’ve Reached Level 100K · progression17 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8715 August 2026 — 87 % liked25 August 2026 — 87 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 13:0187no change
15 Aug 2026, 12:4587first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.