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[UPDT🍂] Leaves Incremental 🍂

[UPDT🍂] Leaves Incremental 🍂

A Roblox experience owned by PrestigeLabs Studios.

SimulatorENincrementalsimulatorautumn

Description (written by the developer; not a statement by this register)

🍃 A relaxing leaf-gathering simulator! Collect, upgrade, and explore colorful autumn worlds! USE CODE: RELEASE [🍂] Gather fallen leaves! [⚡] Upgrade your tools for faster collecting! [🌳] Unlock new areas and discover rare leaf types! 👍 Enjoying the game? Leave a Like and join the group for boosts! 🛠️ Developed by PrestigeLabs Studios

Last updated by the developer 20 May 2026, 02:54 UTC.

0
playing (measured 10 Aug 2026, 16:35 UTC)
406,103
lifetime visits
82%
liked (3,263 👍 / 714 👎)
13,957
favourites (34.4 per 1k visits)
18 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[OP] Giant Vacuum
299 R$
VIP
29 R$
Leaves Luck
29 R$
Double Rebirths
29 R$
Double Leaves
29 R$
Double Speed
29 R$
Auto Farm
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome272,740 · 100.0% win
Island 1 · progression35,961 · 0.00% win
Rebirther · progression4,035 · 0.00% win
Soul Eater · other2,395 · 0.00% win
Cat Lover · other1,125 · 0.00% win
Island 2 · progression4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8214 August 2026 — 82 % liked24 August 2026 — 82 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 23:0082no change
14 Aug 2026, 22:4782first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.