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[🐈]  Save The Cat!

[🐈] Save The Cat!

A Roblox experience owned by DGY Studio.

SurvivalENbase defensezombie survivalpet care

Description (written by the developer; not a statement by this register)

Welcome to Save The Cat! 🐱🌙 🏗️ Build your base to defend your cat from zombies and enemies ⚔️ Buy new weapons and upgrade them 🌙 Survive the dark forest nights to protect your cat 🎣 Fisch and feed your cat to upgrade cat health 🌟 Unlock new classes to gain powerful abilities Can you survive and save your cat for 99 nights? ⚠️ The game is currently in Beta. Bugs may occur thank you for your understanding! Please report bugs and share your ideas in the game group. Don’t forget to hit the thumbs up! 👍

Last updated by the developer 11 Aug 2026, 14:56 UTC.

0
playing (measured 12 Aug 2026, 02:52 UTC)
243,339
lifetime visits
58%
liked (141 👍 / 104 👎)
602
favourites (2.5 per 1k visits)
18 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 02:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Class Power
799 R$
x2 Gems
399 R$
VIP
299 R$
X2 Coins
299 R$
X2 Night Speed
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome114,034 · 0.00% win
You Survived 10 Nights! · progression12,434 · 0.00% win
You Survived 99 Nights! · progression222 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

575857.515 August 2026 — 57 % liked25 August 2026 — 58 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 57–58 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 03:0458+1
15 Aug 2026, 02:4857first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.