๐ Steal a cool person
A Roblox experience owned by i make these games.
TycoonENbase defenseidle mechanicsstealing
Description (written by the developer; not a statement by this register)
๐ Steal a Cool Person [ALPHA] ๐ ๐ธ Buy Server Luck to spawn rare Cool Persons ๐ค Earn money offline from your Cool Persons ๐น๏ธ How to Play Steal Cool Persons from other playersโ bases Buy tools from the Tool Shop to help you steal Rebirth to expand your base and collect even more Protect your Cool Persons and grow your collection ๐ป Supports all devices: PC ๐ป | Mobile ๐ฑ | Tablet ๐ | Console ๐ฎ ๐ Like the game & join the group for rewards ๐ฌ Join our Discord to report bugs and share ideas โ ๏ธ [ALPHA] Some bugs may appear โ weโre working on fixes!
Last updated by the developer 10 Aug 2026, 16:56 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 16:20 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization โ game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโt publicly listable.
Badge funnel
How many players have ever earned each badge โ a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโs own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 26 Aug 2026, 17:16 | 90 | no change |
| 16 Aug 2026, 17:15 | 90 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโs goodwill.