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[πŸŽ„] Steal a Face

[πŸŽ„] Steal a Face

A Roblox experience owned by ferrari216's Games.

RoleplayENface stealingchristmas updatecollection

Description (written by the developer; not a statement by this register)

*EXPECT BUGS* v2.0 -> CHRISTMAS UPDATE ADVENT CALENDAR 5 NEW CHRISTMAS FACES SANTA NPC NEW SEASONAL MAP 2 NEW TRAITS &MUCH MORE πŸ₯·Welcome to Steal a Face! πŸ˜‚Steal 25+ unique faces, flex your collection, and troll everyone on the server? Grab your friends, pick your favorite face and start stealing! How to Play: πŸ‘€ Buy a face from the red carpet πŸ˜† Steal Faces from other players πŸ’Έ Generate money from your faces 🌟 Unlock rare faces πŸŒ€ Rebirth to earn even more βœ‹ Buy tools to prank players to steal their faces πŸ’» Works on PC, Mobile and Tablet! πŸ‘ Like the game and join the group for updates! ❀Follow me on Roblox for a reward and to help me update this game! πŸ™ Credits to @aGoldenMilk for the amazing Steal a Kit system!

Last updated by the developer 18 Jun 2026, 08:39 UTC.

0
playing (measured 17 Aug 2026, 23:38 UTC)
886
lifetime visits
86%
liked (24 πŸ‘ / 4 πŸ‘Ž)
13
favourites (14.7 per 1k visits)
18 October 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 23:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

10000
10,000 R$
VIP
499 R$
Hack Token Pack
299 R$
1x1x1x1 Pack
299 R$
x2 Cash
299 R$
Black Hole Starter Pack
299 R$
Rainbow Carpet
249 R$
Poisoned Tool
149 R$
110
110 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Β· welcome471 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.