Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[YUJI] JJK Ability Testing!

[YUJI] JJK Ability Testing!

A Roblox experience owned by DiBestrblx-Studio.

Fighting & PvPENJujutsu KaisenAnimeAbility Testing

Description (written by the developer; not a statement by this register)

MODELS NOT MINE! 🎴 JJK Ability Testing Test powerful Jujutsu Kaisen abilities! Right now only Gojo, Sukuna, Yuta, Yuji and Toji are available — more coming soon! ⚡ 🌀 Tags: #JJK #Gojo #Sukuna #AbilityTesting #Anime #CursedEnergy #Yuta #DomainExpansion #Toji #Fighting #Battles #Testing

Last updated by the developer 15 May 2026, 23:28 UTC.

0
playing (measured 18 Aug 2026, 23:02 UTC)
4,496
lifetime visits
79%
liked (11 👍 / 3 👎)
16
favourites (3.6 per 1k visits)
18 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 23:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Early Access!
20 R$
KJ
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome2,793 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

75797718 August 2026 — 75 % liked7 September 2026 — 77 % liked27 September 2026 — 79 % liked18 August 202627 September 2026
3 measurements spanning 40 days, net +4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Sept 2026, 23:0479+2
7 Sept 2026, 23:0377+2
18 Aug 2026, 23:0275first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.