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⚡Escape 99 Nights In The Forest [+1 Speed]

⚡Escape 99 Nights In The Forest [+1 Speed]

A Roblox experience owned by sideissues..

ObbyENspeed trainingrebirth mechanichorror chase

Description (written by the developer; not a statement by this register)

⚡WELCOME TO +1 SPEED ESCAPE THE FOREST!⚡ 🔥HOW TO PLAY🔥 ⚡ Train your speed and stamina 🏃 Attempt to escape to get cash! 🚀 Upgrade your stats and rebirth to get stronger! Update 1: Release! ⚡ Train to get faster and FASTER to flex on friends and ESCAPE the Forest ! 💪 Dominate the leaderboards to become the greatest speedster ever! 🌍 Can you escape from The Deer? 👍 Like & favorite the game if you enjoy! 🌟Invite your Friends and Get a Boost! 🌟

Last updated by the developer 6 Aug 2026, 01:22 UTC.

0
playing (measured 10 Aug 2026, 16:16 UTC)
257,223
lifetime visits
97%
liked (2,473 👍 / 87 👎)
39,050
favourites (151.8 per 1k visits)
18 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+3 PET EQUIPS
299 R$
Ultra Lucky
299 R$
Mega Lucky
149 R$
VIP
99 R$
Double Stamina
99 R$
Double Speed
99 R$
Double Cash
79 R$
Lucky
79 R$
+50 STORAGE
49 R$
Fast Hatch
19 R$
Triple Hatch
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome 99 Nights In The Forest Escape · welcome171,721 · 0.00% win
Complete World 1! · progression5,241 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9715 August 2026 — 97 % liked4 September 2026 — 97 % liked24 October 2026 — 97 % liked15 August 202624 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 06:4697no change
4 Sept 2026, 04:3397no change
15 Aug 2026, 02:2097first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.