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[UPDATE] Sleep on Fubuki & Tatsumaki's Lap

[UPDATE] Sleep on Fubuki & Tatsumaki's Lap

A Roblox experience owned by アルカトラズ島.

RoleplayENanimeone-punch-manroleplay

Description (written by the developer; not a statement by this register)

After overcoming every storm and reaching the final peak, the winds grow calm. Tatsumaki and Fubuki welcome you into a quiet moment of rest, a place where strength meets serenity. You’ve faced the trials, conquered the climb, and now all that’s left is warmth, peace, and the quiet company of those who understand you best. developer note here!!! this game was made as a joke and complies with all roblox TOS, it is also unfinished and rough on some edges!!

Last updated by the developer 1 Aug 2026, 23:26 UTC.

0
playing (measured 17 Aug 2026, 22:22 UTC)
729
lifetime visits
79%
liked (11 👍 / 3 👎)
15
favourites (20.6 per 1k visits)
19 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 22:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gravity Coil
50 R$
Speed Coil
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Tatsumaki's Darling · other60 · 0.00% win
Fubuki's Favorite · other54 · 0.00% win
Bloomstead Fields · welcome0 · 0.00% win
Anchorhold Sanctum · progression0 · 0.00% win
Skyreach Sanctum · progression0 · 0.00% win
Thornveil Sanctum · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

79858220 August 2026 — 85 % liked30 September 2026 — 79 % liked20 August 202630 September 2026
2 measurements spanning 41 days, net -6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
30 Sept 2026, 00:0279-6
20 Aug 2026, 10:3585first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.