Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[🐵] Jungle Journey

[🐵] Jungle Journey

A Roblox experience owned by Jungle Journey Team.

TycoonENanimal collectionbase buildingrandom generation

Description (written by the developer; not a statement by this register)

Hi Hack the North! Welcome to Jungle Journey! How to Play: 🌿 Explore randomly generated biomes and the jungle area around spawn for wild animals 💰 Buy animals to bring back to your base 🦁 Animals earn you money depending on their rarity 🛠️ Buy fun items to troll and prank other players! 🌲 Explore the biomes for secret NPCs 👍 Like the game and join the group for $10,000 in game money

Last updated by the developer 10 Jul 2026, 14:28 UTC.

0
playing (measured 3 Sept 2026, 02:47 UTC)
5,784
lifetime visits
84%
liked (26 👍 / 5 👎)
50
favourites (8.6 per 1k visits)
19 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
3 Sept 2026, 02:470first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Meet The King · other78 · 0.00% win
Meet Sensei · progression68 · 0.00% win
Meet the Golden Chicken · collection56 · 0.00% win
Meet the Pirate · other53 · 0.00% win
Meet the snowman · other50 · 0.00% win
Meet the Boss · progression46 · 0.00% win
Meet the Samurai · progression44 · 0.00% win
Meet the Alien · welcome40 · 0.00% win
Meet the Ninja · other39 · 0.00% win
Meet the Life Guard · other37 · 0.00% win
Meet the Farmer · other37 · 0.00% win
Meet the Caveman · progression34 · 0.00% win
Meet the Merchant · other27 · 0.00% win
Meet the Wizard · other22 · 0.00% win
Meet the Scuba Diver · collection20 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.