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The Executables [PLAYTEST]

The Executables [PLAYTEST]

A Roblox experience owned by [OFFICIAL] The Executables Team.

HorrorENhorrorasymmetricalsonic.exe

The Executables [PLAYTEST] is a horror experience created on 2025-10-19. It has recorded 567,483 lifetime visits and 3,700 favorites. Currently, 12 users are playing. The title holds a 70% like percentage. The description identifies it as a Sonic.Exe themed asymmetrical game.

Description (written by the developer; not a statement by this register)

⚠️SAVED DATA MIGHT BE RESET UPON UPDATES, THIS GAME IS NOT MEANT TO BE TAKEN SERIOUSLY⚠️ A Sonic.Exe themed ASYM Roblox game, idk what else to put here bro.

Last updated by the developer 11 Aug 2026, 09:49 UTC.

12
playing (measured 11 Aug 2026, 13:47 UTC)
567,483
lifetime visits
69%
liked (1,310 👍 / 586 👎)
4,848
favourites (8.5 per 1k visits)
19 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 13:4711first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

BETA TESTER · other44,569 · 0.00% win
Don't Forget This Is My playground To... · other4,778 · 5.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

697069.514 August 2026 — 70 % liked24 August 2026 — 70 % liked3 September 2026 — 70 % liked13 September 2026 — 70 % liked23 September 2026 — 70 % liked3 October 2026 — 70 % liked13 October 2026 — 69 % liked23 October 2026 — 69 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 23:3769no change
13 Oct 2026, 23:3669-1
3 Oct 2026, 23:3670no change
23 Sept 2026, 23:3570no change
13 Sept 2026, 22:1970no change
3 Sept 2026, 22:0570no change
24 Aug 2026, 20:1770no change
14 Aug 2026, 20:1770first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
23 October 2026
Roblox entity thumbnail
16 October 2026
Roblox entity thumbnail
9 October 2026
Roblox entity thumbnail
2 October 2026
Roblox entity thumbnail
25 September 2026
Roblox entity thumbnail
4 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.