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Chainsaw Battlegrounds (Alpha Version)

Chainsaw Battlegrounds (Alpha Version)

A Roblox experience owned by ChainsawBattlegrounds.

Fighting & PvPENPvPChainsawAlpha

Description (written by the developer; not a statement by this register)

Chainsaw Battlegrounds (Alpha Version) Chainsaw Battlegrounds is a fast-paced fighting game where players battle each other using brutal chainsaw-based abilities. Combat is quick, chaotic, and focused on close-range PvP, with each match testing your timing, movement, and survival skills. This game is currently in Alpha, so things may be unpolished. You may encounter bugs, balance issues, or unfinished features, but regular updates are planned as development continues. More abilities, improvements, and content will be added over time. Feedback is always appreciated. Join our server to share feedback, report bugs, and stay updated on future changes!

Last updated by the developer 4 Sept 2026, 13:11 UTC.

0
playing (measured 5 Sept 2026, 01:30 UTC)
1,169
lifetime visits
83%
liked (24 👍 / 5 👎)
11
favourites (9.4 per 1k visits)
19 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
5 Sept 2026, 01:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

500R
500 R$
100R
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Found The hidden NPC · secret22 · 0.00% win
Meet the Owner · other18 · 0.00% win
Made it to Hell · progression16 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.