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🎵MEOWL TOWER🎵

🎵MEOWL TOWER🎵

A Roblox experience owned by BAZAR DEL TAYS.

Tower defenseENtower defensemeowlcommunity benefits

MEOWL TOWER🎵 is a tower-defense experience created on 2025-10-19. It has recorded 2,305,131 lifetime visits and 3,952 favorites. The game holds a 92% like percentage. Currently, zero users are playing. The description mentions community benefits like teleportation and role-playing as Meowl.

Description (written by the developer; not a statement by this register)

MEOWL TOWER🎵🎵 Pay close attention when Meowl is about to arrive Join the community and like it to get the member benefits, such as teleportation🌟, and be able to be MEOWL🐱🐱

Last updated by the developer 2 Feb 2026, 05:49 UTC.

0
playing (measured 10 Aug 2026, 17:08 UTC)
2,305,131
lifetime visits
92%
liked (5,223 👍 / 443 👎)
3,957
favourites (1.7 per 1k visits)
19 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MOD HD
350 R$
VIP HD
200 R$
RAINBOWCARPET
100 R$
galactic Slap
70 R$
Slap Lava
40 R$
GRAVITY COIL
25 R$
SPEED COIL
25 R$
PLUSHIE MEOWL
15 R$
TEDDY
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME TO MEOWL TOWER 🎵 · welcome1,076,229 · 40.0% win
FINISH 🎵🐱 · progression9,155 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9214 August 2026 — 92 % liked24 August 2026 — 92 % liked3 September 2026 — 92 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 11:0892no change
24 Aug 2026, 08:1692no change
14 Aug 2026, 08:1592first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.