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The invisible maze 👻

The invisible maze 👻

A Roblox experience owned by LOQ_studio.

PuzzleENpuzzledifficultyhorror theme

Description (written by the developer; not a statement by this register)

invisible maze not impossible but its damm hard 👻👻

Last updated by the developer 8 Jul 2026, 16:55 UTC.

0
playing (measured 12 Aug 2026, 13:01 UTC)
490
lifetime visits
89%
liked (24 👍 / 3 👎)
11
favourites (22.4 per 1k visits)
19 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 13:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

GoldenFlame
400 R$
IceCrown
200 R$
Venom
150 R$
Pink galaxy
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

89939121 August 2026 — 93 % liked31 August 2026 — 89 % liked31 October 2026 — 89 % liked21 August 202631 October 2026
3 measurements spanning 71 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
31 Oct 2026, 11:5289no change
31 Aug 2026, 10:3189-4
21 Aug 2026, 06:0393first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.