Don’t Step There!
A Roblox experience owned by Bacon hair StudioZz.
MinigamesENminefieldsurvivalparty game
Description (written by the developer; not a statement by this register)
💣 Welcome to Don’t Step There! Think you can make it across without blowing up? Think again! Every round, the floor is covered with hidden mines — step on the wrong tile and you’ll go flying into a million pieces! 💥 Your goal is simple: find the safe path, reach the other side, and claim victory before everyone else. Sounds easy? It’s not. Each round gets harder, faster, and trickier, with more mines and less time to think. 👣 Key Features: 💥 Randomly generated minefields every round — Minimum Mines: 6 Maximum Mines: 7. Per Field No two games are ever the same! 👀 Watch your friends explode (and try not to laugh too hard). 🧠 Test your memory and instincts to guess the safe path. Do you have what it takes to survive the minefield? Step up, choose your path, and remember… Don’t. Step. There. (Inspired by Slap Minefield)
Last updated by the developer 24 Jan 2026, 17:59 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 12:17 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.