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Escape the Brainrots

Escape the Brainrots

A Roblox experience owned by HappyVerse! Minigames.

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Description (written by the developer; not a statement by this register)

Welcome to Escape the Brainrots How to Play: ❤️ Survive the brainrots, reach the end, and earn wins! ⚡ Train your speed and get to the top of obstacles for protection! 🏆 Buy pets for more speed and unlock new worlds with wins! 🌍 Beat other players and get on top of the leaderboards! 👍 Like the game and join the group! 💻 Available on Desktop, Mobile, Tablet & Console!

Last updated by the developer 12 Jan 2026, 08:15 UTC.

0
playing (measured 10 Aug 2026, 15:19 UTC)
211,007
lifetime visits
91%
liked (248 👍 / 26 👎)
222
favourites (1.1 per 1k visits)
20 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

OP King Treadmill 👑
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

909190.515 August 2026 — 90 % liked4 October 2026 — 91 % liked15 August 20264 October 2026
2 measurements spanning 50 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Oct 2026, 08:3191+1
15 Aug 2026, 04:0290first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.