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[⚡EVENT] Idle Defense

[⚡EVENT] Idle Defense

A Roblox experience owned by Idle Defense.

SimulatorENidledefensezombies

[⚡EVENT] Idle Defense is a simulator experience created on 2025-10-20. It has recorded 25,435,531 lifetime visits and 17,330 favorites. Currently, 411 users are playing. The game holds an 86% like percentage. The description outlines gameplay involving unit placement, earning money, and unlocking new areas.

Description (written by the developer; not a statement by this register)

-- ⚔️ Idle Defense How To Play: ⚔️ Place Units: Set up your units to automatically fight enemies. 💵 Earn Money: Get cash for defeating zombies. 💪 Unlock Better Units: Use your money to get stronger units. 🗺️ New Areas: Unlock new areas with stronger enemies. 📢Shutdown = Update Like 👍 and Favorite ⭐ if you enjoy the game! 💫 🚨This is a passion project made for fun. Credits: @Beeism - Some Hair Models Of Units

Last updated by the developer 7 Aug 2026, 11:43 UTC.

91
playing (measured 27 Aug 2026, 16:50 UTC)
25,801,821
lifetime visits
86%
liked (14,343 👍 / 2,310 👎)
17,827
favourites (0.7 per 1k visits)
20 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

91516303.510 August 202627 August 2026
142 measurements spanning 17 days, net -425. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 27–580 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 142
Measured (UTC)PlayersChange
27 Aug 2026, 16:5091-40
27 Aug 2026, 15:50131-29
27 Aug 2026, 14:50160+3
27 Aug 2026, 13:50157+6
27 Aug 2026, 12:50151+6
27 Aug 2026, 11:50145-12
27 Aug 2026, 10:50157-4
27 Aug 2026, 09:50161+8
27 Aug 2026, 08:50153+2
27 Aug 2026, 07:50151+3
27 Aug 2026, 06:50148-8
27 Aug 2026, 05:50156+6
27 Aug 2026, 04:50150+3
27 Aug 2026, 03:50147-7
27 Aug 2026, 02:50154+18
27 Aug 2026, 01:50136+14
27 Aug 2026, 00:50122+8
26 Aug 2026, 23:50114-5
26 Aug 2026, 22:50119-2
26 Aug 2026, 21:50121first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Sandbox Mode Access
449 R$
Free Cam
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,977,317 · 33.7% win
How did we get here? · other51,402 · 0.80% win
Puzzle Of The Yellow Walls · other19,631 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8621 August 202622 October 2026
147 measurements spanning 62 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 147
Measured (UTC)% likedChange
22 Oct 2026, 16:2186no change
12 Oct 2026, 16:2086no change
2 Oct 2026, 16:1986no change
22 Sept 2026, 16:1886no change
12 Sept 2026, 16:1586no change
2 Sept 2026, 16:0786no change
27 Aug 2026, 16:5086no change
27 Aug 2026, 15:5086no change
27 Aug 2026, 14:5086no change
27 Aug 2026, 13:5086no change
27 Aug 2026, 12:5086no change
27 Aug 2026, 11:5086no change
27 Aug 2026, 10:5086no change
27 Aug 2026, 09:5086no change
27 Aug 2026, 08:5086no change
27 Aug 2026, 07:5086no change
27 Aug 2026, 06:5086no change
27 Aug 2026, 05:5086no change
27 Aug 2026, 04:5086no change
27 Aug 2026, 03:5086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.