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Build a Homeless Empire

Build a Homeless Empire

A Roblox experience owned by MicroStrategy Studio.

TycoonENtycoonidlebeggar

Description (written by the developer; not a statement by this register)

Build a Homeless Empire! Start with nothing, beg from NPCs, hire shady beggars, and place them on your plot to earn coins! 💸 How to play: 🪙Beg NPCs for first coins 🎭Hire beggars & con artists 📈Place on plot for passive income 🔧Collect junk, upgrade, repeat! 👑✨Earn offline & become Beggar Boss!

Last updated by the developer 28 May 2026, 15:22 UTC.

0
playing (measured 10 Aug 2026, 16:07 UTC)
315,792
lifetime visits
88%
liked (1,147 👍 / 158 👎)
12,765
favourites (40.4 per 1k visits)
20 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Sell
399 R$
Auto Collect
399 R$
More Storage +3
145 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8815 August 2026 — 88 % liked25 August 2026 — 88 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 01:0288no change
15 Aug 2026, 00:4588first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.