[Really Soon] Project Blam
A Roblox experience owned by Nar0n.
HorrorENFNAFSurvival HorrorNextbot
Description (written by the developer; not a statement by this register)
Project Blam. A game based in Flumpty's Trilogy! Try to survive until 6AM! AUG 06 This game are on a FULL REMAKE (1.0 will be the official release). Inspired on: [Nico Nextbot] by Nicopatty [FNAF Doom] by SkorneDemon [Foxy from FNAF Doom] by Enryprew [Eggsperience] by CupcakeShiny [Onaf Doom] by ReneeIDK [One Night at Flumpty's] by Jonochrome. Feedback is welcome, and we'll try to improve what's needed. If you find bugs or have suggestions please report! Project Blam Credits: N0luh: Head Dev, Modeler, SFX Doce: Dev, Helper N0vur: Dev, Map Maker, Scripter Hyperstars_Kai: Art Maker House of Horrors Helpers: Icaro: Extra spotlight. vizual direction Mini: 2 Models Office Models: Thiagi, Sabrina and everyone that maded fan art / poster thanks for the all donators. And credit to Jonochrome, creator of ONAF. This project wasn't done with him. We just like the ONAF.
Last updated by the developer 10 Aug 2026, 18:49 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 04:46 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 19:18 | 95 | no change |
| 15 Aug 2026, 19:08 | 95 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.