Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[🔥] Anime Spike

[🔥] Anime Spike

A Roblox experience owned by ?¿ Company.

SimulatorENanimesimulatorraids

[🔥] Anime Spike is a simulator experience created on 2025-10-20. It has recorded 1,035,082 lifetime visits and 2,696 favorites. The game holds an 88% like percentage. Currently, zero users are playing. The description highlights mechanics such as gaining power, earning diamonds, and participating in raids.

Description (written by the developer; not a statement by this register)

Welcome to Anime Spike 📢 Current Codes: Release, Update2 📢 New Code: 3K likes! 🔥Gain power and progress in this Anime Simulator! 💎Earn diamonds by defeating enemies. 🎯Equip your best avatar to become stronger. 🗡️Obtain artefacts, swords, potions and accessories to achieve surreal strength. ⚔️Take part in raids and time trials! 🎮Supports Desktop, Mobile and and all other platforms.

Last updated by the developer 24 May 2026, 16:17 UTC.

0
playing (measured 10 Aug 2026, 20:16 UTC)
1,035,082
lifetime visits
88%
liked (2,647 👍 / 376 👎)
2,681
favourites (2.6 per 1k visits)
20 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:161first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Remote Egg
999 R$
Mega Luck
599 R$
2x Diamonds
399 R$
Double Coins
299 R$
Double Damage
299 R$
Vip
299 R$
Fast Hatch
279 R$
Triple Hatch
279 R$
Flash Gacha
249 R$
+1 Gacha
249 R$
Super Luck
199 R$
Fast Click
99 R$
+100 Storage
99 R$
+50 Storage
49 R$
Extra Luck
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8814 August 2026 — 88 % liked23 October 2026 — 88 % liked14 August 202623 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 18:1788no change
14 Aug 2026, 15:1888first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.