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Party Chaos

Party Chaos

A Roblox experience owned by Chaotic Inc.

ObbyENUltimate Chicken Horselevel buildingmultiplayer race

Party Chaos is an obby experience created on 2025-10-20. It currently has 191 players. The game has 8,392,593 lifetime visits, 114,981 favorites, and an 88% like percentage.

Description (written by the developer; not a statement by this register)

🚩 Inspired by Ultimate Chicken Horse [1-12 Players] 🎉 Build the Course. Race Your Friends. Cause CHAOS! Think you’re the smartest in the lobby? 😏 Prove it in this chaotic party game where you build the obstacles AND try to survive them! Every round gives you a new trap, block, or boost, use it to help your friends... or DESTROY them. 💣 🏗️ Build insane levels. 🏃‍♂️ Race through chaos. 💥 Laugh as your traps go perfectly wrong. Only one legend makes it to the goal... will it be you? 🏆 Credits: 🧠 Code & UI - p_droXD 📢 Game Marketer - Entity101 INC Tags: Party Chaos, Party, Chaos, Friends, Race, Obby, Build, Trap, Fun, Ultimate Chicken Horse, Challenge, Laugh, Victory, Multiplayer

Last updated by the developer 21 Aug 2026, 22:31 UTC.

99
playing (measured 24 Aug 2026, 09:50 UTC)
8,557,223
lifetime visits
88%
liked (11,391 👍 / 1,535 👎)
126,394
favourites (14.8 per 1k visits)
20 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9980145010 August 202624 August 2026
63 measurements spanning 13 days, net -261. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 63
Measured (UTC)PlayersChange
24 Aug 2026, 09:5099-41
24 Aug 2026, 08:50140-6
24 Aug 2026, 07:50146-108
24 Aug 2026, 06:50254-157
24 Aug 2026, 05:50411-83
24 Aug 2026, 04:50494+3
24 Aug 2026, 03:50491-32
24 Aug 2026, 02:50523-42
24 Aug 2026, 01:50565+44
24 Aug 2026, 00:50521-23
23 Aug 2026, 23:50544-8
23 Aug 2026, 22:50552-40
23 Aug 2026, 21:50592+101
23 Aug 2026, 20:50491+72
23 Aug 2026, 19:50419+49
23 Aug 2026, 18:50370+86
23 Aug 2026, 17:50284-47
23 Aug 2026, 16:50331+21
23 Aug 2026, 15:50310+24
23 Aug 2026, 14:50286first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Stars
400 R$
Starter Pack
349 R$
Golden Skin Bundle
199 R$
Party+
199 R$
Neon Skin Bundle
199 R$
Admin Panel
179 R$
Lava Skin Bundle
139 R$
Ice Skin Bundle
139 R$
More Players
79 R$
Foil Skin Bundle
79 R$
Rock Skin Bundle
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for playing! · welcome3,679,702 · 100.0% win
Your first win! · progression501,346 · 20.1% win
Razz's Young Grasshopper · other35,479 · 0.70% win
Underdog · other22,492 · 3.6% win
10 Wins · progression12,713 · 0.60% win
Close Win · other5,200 · 0.70% win
Cluster Bomb · other3,909 · 0.80% win
25 Wins · progression2,804 · 0.10% win
Bronze Medal · other2,572 · 0.50% win
Silver Medal · other2,487 · 0.40% win
Generous Soul · other2,291 · 0.10% win
Gold Medal · progression1,627 · 0.20% win
50 Wins · progression887 · 0.00% win
Poor Razz · other659 · 0.00% win
100 Wins · progression277 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8813 August 202622 October 2026
70 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 70
Measured (UTC)% likedChange
22 Oct 2026, 21:4588no change
12 Oct 2026, 21:3888no change
2 Oct 2026, 21:3788no change
22 Sept 2026, 21:3788no change
12 Sept 2026, 21:3688no change
2 Sept 2026, 21:3688no change
24 Aug 2026, 09:5088no change
24 Aug 2026, 08:5088no change
24 Aug 2026, 07:5088no change
24 Aug 2026, 06:5088no change
24 Aug 2026, 05:5088no change
24 Aug 2026, 04:5088no change
24 Aug 2026, 03:5088no change
24 Aug 2026, 02:5088no change
24 Aug 2026, 01:5088no change
24 Aug 2026, 00:5088no change
23 Aug 2026, 23:5088no change
23 Aug 2026, 22:5088no change
23 Aug 2026, 21:5088no change
23 Aug 2026, 21:3588first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.