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Party Chaos

Party Chaos

A Roblox experience owned by Chaotic Inc.

ObbyENUltimate Chicken Horselevel buildingmultiplayer race

Party Chaos is an obby experience created on 2025-10-20. It currently has 191 players. The game has 8,392,593 lifetime visits, 114,981 favorites, and an 88% like percentage.

Description (written by the developer; not a statement by this register)

🚩 Inspired by Ultimate Chicken Horse [1-12 Players] 🎉 Build the Course. Race Your Friends. Cause CHAOS! Think you’re the smartest in the lobby? 😏 Prove it in this chaotic party game where you build the obstacles AND try to survive them! Every round gives you a new trap, block, or boost, use it to help your friends... or DESTROY them. 💣 🏗️ Build insane levels. 🏃‍♂️ Race through chaos. 💥 Laugh as your traps go perfectly wrong. Only one legend makes it to the goal... will it be you? 🏆 Credits: 🧠 Code & UI - p_droXD 📢 Game Marketer - Entity101 INC Tags: Party Chaos, Party, Chaos, Friends, Race, Obby, Build, Trap, Fun, Ultimate Chicken Horse, Challenge, Laugh, Victory, Multiplayer

Last updated by the developer 21 Aug 2026, 22:31 UTC.

99
playing (measured 24 Aug 2026, 09:50 UTC)
8,557,223
lifetime visits
88%
liked (11,490 👍 / 1,546 👎)
127,299
favourites (14.9 per 1k visits)
20 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9980145010 August 202624 August 2026
63 measurements spanning 13 days, net -261. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 63
Measured (UTC)PlayersChange
24 Aug 2026, 09:5099-41
24 Aug 2026, 08:50140-6
24 Aug 2026, 07:50146-108
24 Aug 2026, 06:50254-157
24 Aug 2026, 05:50411-83
24 Aug 2026, 04:50494+3
24 Aug 2026, 03:50491-32
24 Aug 2026, 02:50523-42
24 Aug 2026, 01:50565+44
24 Aug 2026, 00:50521-23
23 Aug 2026, 23:50544-8
23 Aug 2026, 22:50552-40
23 Aug 2026, 21:50592+101
23 Aug 2026, 20:50491+72
23 Aug 2026, 19:50419+49
23 Aug 2026, 18:50370+86
23 Aug 2026, 17:50284-47
23 Aug 2026, 16:50331+21
23 Aug 2026, 15:50310+24
23 Aug 2026, 14:50286first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Stars
400 R$
Starter Pack
349 R$
Golden Skin Bundle
199 R$
Party+
199 R$
Neon Skin Bundle
199 R$
Admin Panel
179 R$
Lava Skin Bundle
139 R$
Ice Skin Bundle
139 R$
More Players
79 R$
Foil Skin Bundle
79 R$
Rock Skin Bundle
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for playing! · welcome3,712,828 · 100.0% win
Your first win! · progression507,015 · 20.4% win
Razz's Young Grasshopper · other35,633 · 0.50% win
Underdog · other22,977 · 1.3% win
10 Wins · progression12,868 · 0.60% win
Close Win · other5,477 · 1.0% win
Cluster Bomb · other4,120 · 0.70% win
25 Wins · progression2,845 · 0.20% win
Bronze Medal · other2,781 · 0.90% win
Silver Medal · other2,655 · 0.70% win
Generous Soul · other2,319 · 0.10% win
Gold Medal · progression1,684 · 0.20% win
50 Wins · progression897 · 0.00% win
Poor Razz · other662 · 0.00% win
100 Wins · progression284 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8813 August 20261 November 2026
71 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 71
Measured (UTC)% likedChange
1 Nov 2026, 21:4688no change
22 Oct 2026, 21:4588no change
12 Oct 2026, 21:3888no change
2 Oct 2026, 21:3788no change
22 Sept 2026, 21:3788no change
12 Sept 2026, 21:3688no change
2 Sept 2026, 21:3688no change
24 Aug 2026, 09:5088no change
24 Aug 2026, 08:5088no change
24 Aug 2026, 07:5088no change
24 Aug 2026, 06:5088no change
24 Aug 2026, 05:5088no change
24 Aug 2026, 04:5088no change
24 Aug 2026, 03:5088no change
24 Aug 2026, 02:5088no change
24 Aug 2026, 01:5088no change
24 Aug 2026, 00:5088no change
23 Aug 2026, 23:5088no change
23 Aug 2026, 22:5088no change
23 Aug 2026, 21:5088first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.