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⚡ Run and Jump!

⚡ Run and Jump!

A Roblox experience owned by Best Games Around!.

ObbyENidle mechanicspet collectionendless runner

⚡ Run and Jump! is an obby experience created on 2025-10-20. It has accumulated 2,893,207 lifetime visits and 8,444 favorites. Currently, one user is playing. The game holds a 98% like percentage. Players gain power offline and collect pets to increase distance records.

Description (written by the developer; not a statement by this register)

How far can you run and jump? Use code "Happy_RELEASE" for a free prize! 👍 LIKE GOAL: 10,000 LIKES! How to Play: ⚡ Gain +1 Power every second 🏃‍♂️ Click to Run, gain speed and jump as far as you can! 🐼 Collect various pets to help you on your journey! 🏆 Get the highest distance record and race against your friends! You gain power offline!

Last updated by the developer 19 Nov 2025, 16:25 UTC.

1
playing (measured 10 Aug 2026, 15:45 UTC)
2,893,207
lifetime visits
98%
liked (17,878 👍 / 418 👎)
8,450
favourites (2.9 per 1k visits)
20 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:451first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultra Lucky
777 R$
2x Power
299 R$
+2 Pet Equip
299 R$
Lucky
249 R$
2x Money
249 R$
Multi Hatch
179 R$
VIP
149 R$
+500 Pet Storage
139 R$
OP Auto Cllicker
129 R$
Triple Hatch
99 R$
Instant Hatch!
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9814 August 2026 — 98 % liked24 August 2026 — 98 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 06:1598no change
14 Aug 2026, 06:0898first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.