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Steal a Soul

Steal a Soul

A Roblox experience owned by Nightborne Studio.

TycoonENstealing mechaniccollection/progressionmeme/brainrot theme

Description (written by the developer; not a statement by this register)

🗣️ Welcome to Steal a Soul! ⭐ Like the game and join the group for future updates 🔦 How to Play: 🎭 Buy a Soul or Steal one from other players 💰 Collect cash from your Souls 🏚️ Expand your castle and discover new Souls 🔁 Rebirth and unlock new items to assist in stealing from other players! 🕹️ Playable on PC, Mobile, Console, and Tablet! 👥 Join the group: https://www.roblox.com/communities/603455311/Nightborne-Studio Tags: Steal, Steal a, Steal a Brainrot, Steal a Labubu, Steal a fish, Steal a fruit, My singing brainrot, Steal a guppy, Steal a modded, Steal a brainrot modded, Modded, Steal a dead rails, Steal a car, Steal an anime, Brainrot, Meme, Troll

Last updated by the developer 4 Jun 2026, 11:27 UTC.

0
playing (measured 13 Aug 2026, 01:46 UTC)
29,587
lifetime visits
91%
liked (143 👍 / 15 👎)
112
favourites (3.8 per 1k visits)
20 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 01:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands
4,499 R$
VIP
299 R$
2x Money
199 R$
Starter Pack
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome22,389 · 100.0% win
First Soul · collection18,327 · 100.0% win
Stole a Soul · other4,214 · 0.00% win
First Rebirth · progression691 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.