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[Usually + 2] Pedal Mountain

[Usually + 2] Pedal Mountain

A Roblox experience owned by Insomnia Cratures.

AdventureENnature-themedobstacle courseroleplay elements

Description (written by the developer; not a statement by this register)

Welcome to Pedut Mountain This mountain is a mountain created by Insomnia Creatures that is nature-themed with challenges that have a certain level of difficulty. Feature: - Carry with animation Emote and Dance - Puppet Self - free coil for community members Exclusive Features: - Boombox - Katana coil with x2 speed - VIP Package (VIP+Boombox+Katana+MoneyGun+Hammer Title) - Blacklight Flashlight - Razor Scissors If there is a bug, please join the community and share your criticisms and suggestions. Greetings everyone. God bless you

Last updated by the developer 24 Jun 2026, 02:43 UTC.

1
playing (measured 10 Aug 2026, 15:07 UTC)
440,955
lifetime visits
86%
liked (1,271 👍 / 207 👎)
699
favourites (1.6 per 1k visits)
20 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gunting Pencukur Rambut
1,000 R$
Senter Penghitam Kulit
500 R$
Paket VIP
250 R$
Coil Katana Merah
50 R$
Coil Katana Ungu
50 R$
Boombox
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Pedut Mountain · welcome217,749
Mount Pedut Peak · progression102,798
December 2025 Mount Pedut Event · other83,730
Halloween 2025 Mount Pedut Event · other60

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.