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[🔁Offline] Helios Cinema Tycoon

[🔁Offline] Helios Cinema Tycoon

A Roblox experience owned by Kino Helios Polska.

TycoonENtycooncinemaoffline earnings

Helios Cinema Tycoon is a Roblox experience in the tycoon genre, created on October 21, 2025. The game has accumulated 1,038,099 lifetime visits and 16,933 favorites. Currently, 12 users are playing. The title holds a 96% like percentage. The description highlights offline earnings, rebirths, and tool purchasing mechanics within the gameplay.

Description (written by the developer; not a statement by this register)

🔁 New update – Offline Earnings & More Rebirths! 🔁 Pro Tip: invite your friends to earn more money! Build the best cinema on Roblox in Helios Cinema Tycoon! 🎬🏗️ Earn money serving NPCs, sell popcorn 🍿, drinks 🥤 and merch 😎🛍️. Play movies 🎞️ and grow your cinema with upgrades! 🚀 You can now BUY TOOLS in other players' cinemas! How to play: 🎟️ Serve NPC queues and rake in the cash 💸 🎞️ Play movies in your theaters and earn upgrade tickets 🏗️ Expand your cinema, ⚙️ buy upgrades, and hire staff! 🔔💖 Turn on notifications and favorite the game – more updates coming soon! 🌐 Join the Helios Cinema Community!

Last updated by the developer 10 Aug 2026, 08:24 UTC.

12
playing (measured 10 Aug 2026, 16:34 UTC)
1,038,099
lifetime visits
96%
liked (16,623 👍 / 730 👎)
17,103
favourites (16.5 per 1k visits)
21 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:3428first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mega pakiet
429 R$
VIP
159 R$
Mini pakiet
99 R$
Podwójne bilety
79 R$
+50% szybsze NPC
79 R$
Automatyczne seanse
69 R$
Podwójne zarobki
59 R$
Automatyczne zbieranie
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Build a ticket booth! · other434,915 · 100.0% win
Collect tickets! · collection360,503 · 100.0% win
Build a second movie theater! · other306,246 · 100.0% win
Build a bar! · other295,093 · 100.0% win
Build a gadget shop! · other238,170 · 100.0% win
Build a third movie theater! · progression230,970 · 98.9% win
Build your first movie theater! · progression219,942 · 0.00% win
Build the fourth movie theater! · progression103,066 · 49.8% win
Build the fifth movie theater! · progression52,455 · 29.1% win
Upgrade the whole cinema! · progression35,702 · 20.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9614 August 2026 — 96 % liked24 August 2026 — 96 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 15:2296no change
14 Aug 2026, 15:2196first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.