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Stranger Things [HORROR]

Stranger Things [HORROR]

A Roblox experience owned by Fat Car Studios.

HorrorENhorrorstranger thingsmultiplayer

Stranger Things [HORROR] is a horror experience created on 2025-10-21. It has 4,486,672 lifetime visits, 46,921 favorites, and an 86% like percentage. Currently, 6 users are playing. The game features multiplayer support and multiple endings.

Description (written by the developer; not a statement by this register)

Welcome to Stranger Things Horror! 😱 LIKE 👍+ FAVOURITE ⭐ + JOIN GROUP for a FREE Toy Gun in-game! 🔫 Vecna is in Hawkings... nobody knows who it really is. As you head to the Cabin you meet members of the party. But at your nightshift strange things keep happening... ⭐ There is 4 Endings! Try to unlock them all! 🤝 This game is Multiplayer, invite your friends! 🛒 Check out the shop for fun items to troll your friends with! 낯선 것들 สิ่งแปลกหน้า hal-hal asing 奇妙なもの

Last updated by the developer 2 Feb 2026, 20:30 UTC.

6
playing (measured 10 Aug 2026, 14:35 UTC)
4,486,672
lifetime visits
86%
liked (10,772 👍 / 1,705 👎)
46,948
favourites (10.5 per 1k visits)
21 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:352first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Shotgun
299 R$
Fling Hammer!
199 R$
Rocket Launcher!
150 R$
Pistol
149 R$
Flashlight
50 R$
Banana Peel
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Joined · welcome2,331,003 · 100.0% win
Good end · progression148,118 · 8.9% win
The Party! · other1 · 0.00% win
Bad End · other0 · 0.00% win
Secret End · secret0 · 0.00% win
Accident · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8614 August 2026 — 86 % liked24 August 2026 — 86 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 02:3186no change
14 Aug 2026, 02:3186first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.