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Son

Son

A Roblox experience owned by Fat Car Studios.

HorrorENhorrorjumpscaresstalkers

Description (written by the developer; not a statement by this register)

Chapter 4 of the series! Based off a true story... You're parents leave you homealone for one night. When your obsessive ex finds about it, she stalks you the whole night to get revenge! ⚠️ Warning: this game has scary jumpscares! ⚠️ Thank you anomaly games and to the guy who gave this story. Inspired by Fears to Fathom Carson House, all credits go to rayll. 💔💀😈🔪

Last updated by the developer 10 Aug 2026, 13:24 UTC.

2
playing (measured 10 Aug 2026, 14:35 UTC)
464
lifetime visits
85%
liked (153 👍 / 26 👎)
635
favourites (1368.5 per 1k visits)
21 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fling Hammer
199 R$
Shotgun
149 R$
Banana Peel
99 R$
Handgun
99 R$
Rocket Launcher
49 R$
Flashlight
24 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Woof woof · other40,676 · 100.0% win
Genius · other20,186 · 63.0% win
Passionate eater · other9,465 · 26.2% win
Caught End · other8,114 · 26.9% win
Murdered End · progression4,859 · 15.3% win
Ritual??? · other4,464 · 14.9% win
Escaped End · progression3,796 · 12.4% win
Secret End · secret35 · 0.20% win
Hero End · progression32 · 0.30% win
Joined! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

83858421 August 2026 — 83 % liked31 August 2026 — 85 % liked21 August 202631 August 2026
2 measurements spanning 10 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
31 Aug 2026, 14:0285+2
21 Aug 2026, 09:0283first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.