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NoobTS v6

NoobTS v6

A Roblox experience owned by NiC map making.

SimulatorENtest serverstrategycombat

NoobTS v6 is a simulator experience created on 2025-10-21. It records 179 concurrent players, 4,994,479 lifetime visits, and 7,694 favorites. The title holds a 91% like percentage. It serves as an official test server for Noobs in Combat, featuring experimental balancing changes and special units. The description notes it is not affiliated with upcoming updates for the original game.

Description (written by the developer; not a statement by this register)

Welcome to NoobTS, an official Test Server based on the game Noobs in Combat. Know that it is not affiliated with upcoming updates for the original game. If you're a new player, play the normal game first, please. https://www.roblox.com/games/5734383673/Noobs-in-Combat ~~~~~~~~~~~~~~~~~~~~~~~~~ Have fun with special units. Many experimental balancing changes as well. Join the community server for reporting bugs/suggesting ideas/discussing the game To wiki editors: Do not use units inside or stats inside for the maingame wiki Developers of this server: EpicNoob14, with the base of the game from the original Noobs In Combat by Anon. Contributors are listed in the lobby. I can not take all the credit for all units in the tech tree! Many may be from Kollow/community campaign devs, or are AI exclusives from the maingame. However, a good amount are still unique and created by NoobTS contributors including myself (Epicnoob). Game trailer by woods fighter

Last updated by the developer 24 Aug 2026, 01:38 UTC.

98
playing (measured 24 Aug 2026, 05:50 UTC)
5,023,535
lifetime visits
91%
liked (2,887 👍 / 289 👎)
8,192
favourites (1.6 per 1k visits)
21 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

98215156.523 Aug 2026, 06:06 — 191 players23 Aug 2026, 06:50 — 179 players23 Aug 2026, 07:50 — 161 players23 Aug 2026, 08:50 — 171 players23 Aug 2026, 09:50 — 167 players23 Aug 2026, 10:50 — 181 players23 Aug 2026, 11:50 — 155 players23 Aug 2026, 12:50 — 203 players23 Aug 2026, 13:50 — 204 players23 Aug 2026, 14:50 — 215 players23 Aug 2026, 15:50 — 176 players23 Aug 2026, 16:50 — 199 players23 Aug 2026, 17:50 — 184 players23 Aug 2026, 18:50 — 171 players23 Aug 2026, 19:50 — 167 players23 Aug 2026, 20:50 — 179 players23 Aug 2026, 21:50 — 157 players23 Aug 2026, 22:50 — 156 players23 Aug 2026, 23:50 — 141 players24 Aug 2026, 00:50 — 153 players24 Aug 2026, 01:50 — 116 players24 Aug 2026, 02:50 — 122 players24 Aug 2026, 03:50 — 104 players24 Aug 2026, 04:50 — 114 players24 Aug 2026, 05:50 — 98 players23 Aug 2026, 06:0624 Aug 2026, 05:50
25 measurements taken within a single day, net -93. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–233 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 25
Measured (UTC)PlayersChange
24 Aug 2026, 05:5098-16
24 Aug 2026, 04:50114+10
24 Aug 2026, 03:50104-18
24 Aug 2026, 02:50122+6
24 Aug 2026, 01:50116-37
24 Aug 2026, 00:50153+12
23 Aug 2026, 23:50141-15
23 Aug 2026, 22:50156-1
23 Aug 2026, 21:50157-22
23 Aug 2026, 20:50179+12
23 Aug 2026, 19:50167-4
23 Aug 2026, 18:50171-13
23 Aug 2026, 17:50184-15
23 Aug 2026, 16:50199+23
23 Aug 2026, 15:50176-39
23 Aug 2026, 14:50215+11
23 Aug 2026, 13:50204+1
23 Aug 2026, 12:50203+48
23 Aug 2026, 11:50155-26
23 Aug 2026, 10:50181first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

9123 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked24 August 2026 — 91 % liked24 August 2026 — 91 % liked24 August 2026 — 91 % liked24 August 2026 — 91 % liked24 August 2026 — 91 % liked24 August 2026 — 91 % liked2 September 2026 — 91 % liked22 September 2026 — 91 % liked2 October 2026 — 91 % liked12 October 2026 — 91 % liked22 October 2026 — 91 % liked1 November 2026 — 91 % liked23 August 20261 November 2026
31 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 31
Measured (UTC)% likedChange
1 Nov 2026, 06:1591no change
22 Oct 2026, 06:1591no change
12 Oct 2026, 06:1591no change
2 Oct 2026, 06:0891no change
22 Sept 2026, 06:0891no change
2 Sept 2026, 06:0791no change
24 Aug 2026, 05:5091no change
24 Aug 2026, 04:5091no change
24 Aug 2026, 03:5091no change
24 Aug 2026, 02:5091no change
24 Aug 2026, 01:5091no change
24 Aug 2026, 00:5091no change
23 Aug 2026, 23:5091no change
23 Aug 2026, 22:5091no change
23 Aug 2026, 21:5091no change
23 Aug 2026, 20:5091no change
23 Aug 2026, 19:5091no change
23 Aug 2026, 18:5091no change
23 Aug 2026, 17:5091no change
23 Aug 2026, 16:5091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
1 November 2026
Roblox entity thumbnail
23 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.