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Survive the Brainrots

Survive the Brainrots

A Roblox experience owned by A Survival Studio.

SurvivalENsurvivalgardenbrainrot

Survive the Brainrots is a survival experience created on 2025-10-22. The game has accumulated 996,885 lifetime visits and 1,929 favorites. Currently, zero users are playing. The title holds an 84% like percentage based on user ratings.

Description (written by the developer; not a statement by this register)

Grow a garden to survive brainrots. 👍 Like the game and join the group for updates!

Last updated by the developer 2 Aug 2026, 14:58 UTC.

0
playing (measured 10 Aug 2026, 16:37 UTC)
996,885
lifetime visits
83%
liked (1,146 👍 / 235 👎)
2,284
favourites (2.3 per 1k visits)
22 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:370first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You Played ! · welcome826,222 · 100.0% win
Moonlit Madness!99,401 · 0.00% win
Planted a Scarecrow! · other55,320 · 0.00% win
Pumpkin Planter! · other11,544 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

838483.514 August 2026 — 84 % liked24 August 2026 — 84 % liked3 September 2026 — 83 % liked13 September 2026 — 83 % liked23 September 2026 — 83 % liked3 October 2026 — 83 % liked23 October 2026 — 83 % liked14 August 202623 October 2026
7 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 18:3783no change
3 Oct 2026, 18:3483no change
23 Sept 2026, 18:3183no change
13 Sept 2026, 17:4883no change
3 Sept 2026, 17:4583-1
24 Aug 2026, 15:3784no change
14 Aug 2026, 15:3684first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.