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[πŸŽƒ] Steal da Brainrotted: INF x9999M

[πŸŽƒ] Steal da Brainrotted: INF x9999M

A Roblox experience owned by DEMSINI BOMBINI.

RoleplayENbrainrottrollingrebirth

[πŸŽƒ] Steal da Brainrotted: INF x9999M is a Roblox experience created on 2025-10-22. It has accumulated 2,229,587 lifetime visits and 1,971 favorites. The game holds a 95% like percentage. Currently, zero players are active. The genre field is null. The description outlines mechanics including buying brainrots, stealing, generating money, rebirthing, and purchasing troll gear.

Description (written by the developer; not a statement by this register)

If Sammy or anyone from the team is reading this, please send me a message πŸ’š Welcome to [πŸŽƒ] Steal da Brainrotted: INF x9999M πŸ‘ Like the game and join the group ⚠️ If you are experiencing lag it could be cause of the amount of brainrots by others, use a private server! How to Play: πŸ‘½ Buy a Brainrot πŸ₯· Steal Brainrots from other players πŸ’Έ Generate money πŸ¦β€πŸ”₯ Rebirth βœ‹ Buy slaps and troll gear to troll other players! πŸ’» Supports Desktop, Mobile and Tablet players Tags (ignore): Free, Admin Panel, Inf, Modded, Steal A Brainrot Modded, Robux, Latest, New, Everything, Inf Money, Morphs, Spawner, Owner, Admin, Best, F2P, Game, Luck, Lucky, x9 If Sammy or anyone from the team is reading this, please send me a message

Last updated by the developer 16 Nov 2025, 13:25 UTC.

0
playing (measured 10 Aug 2026, 15:48 UTC)
2,229,587
lifetime visits
95%
liked (3,019 πŸ‘ / 144 πŸ‘Ž)
1,971
favourites (0.9 per 1k visits)
22 October 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:480first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

9514 August 2026 β€” 95 % liked23 September 2026 β€” 95 % liked14 August 202623 September 2026
2 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
23 Sept 2026, 11:3295no change
14 Aug 2026, 08:3295first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.