Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
(UPD) Find the Brainrot (304)

(UPD) Find the Brainrot (304)

A Roblox experience owned by FunFindTheGames.

ObbyENbrainrotsteal a brainrotobby

Find the Brainrot (304) is an obby experience created on October 23, 2025. The game has accumulated 14,803,750 lifetime visits and 519,793 favorites. Currently, 4 players are active. The title holds a 91% like percentage. The description notes the presence of 304 collectible items and mentions updates involving obbies and quizzes.

Description (written by the developer; not a statement by this register)

In this game you search for Brainrots that are hidden in the map.. 🗺️ Update 29 is out now! 🔎 There are currently 304 Brainrots to find! 💪 Complete Obbies and Quizzes with your friends and others! ♥️ Thank you for playing! This is a fan-made game inspired by Steal a Brainrot! Credits to the original Creators of Steal a Brainrot.

Last updated by the developer 8 Aug 2026, 12:15 UTC.

4
playing (measured 10 Aug 2026, 14:53 UTC)
14,803,750
lifetime visits
91%
liked (16,891 👍 / 1,630 👎)
519,970
favourites (35.1 per 1k visits)
23 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:538first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet
279 R$
Fusion Coil
209 R$
Slap
199 R$
Grapple Hook
129 R$
Gravity Coil
79 R$
Speed Coil
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for Playing! · welcome5,812,767 · 89.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9113 August 2026 — 91 % liked23 August 2026 — 91 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 17:5391no change
13 Aug 2026, 17:5191first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.