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Bloodstone Corridors

Bloodstone Corridors

A Roblox experience owned by [The-Boys].

Description (written by the developer; not a statement by this register)

Deep beneath a forgotten facility lies a maze carved from cold red stone. Every hallway looks the same. Every corner echoes with something following you. The deeper you go, the more the walls seem to pulse… like they’re alive. Navigate twisting passages, avoid what hunts the dark, and fight your own sense of direction as reality slowly slips away. There is only one rule: Don’t bleed on the walls — they remember. Dynamic, shifting maze layouts Limited visibility and sound-based detection Intelligent enemies that listen Sudden dead ends and looping corridors Hidden rooms containing clues and upgrades How far can you go before the corridors take you too?

Last updated by the developer 1 Dec 2025, 22:33 UTC.

0
playing (measured 5 Sept 2026, 19:18 UTC)
21
lifetime visits
23 October 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
5 Sept 2026, 19:180first reading

Concurrent players at each of our measurements (insert-on-change).