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+1 Speed Zombie Escape

A Roblox experience owned by WTH Gamez.

ObbyENzombiespeedescape

Description (written by the developer; not a statement by this register)

☢️ WELCOME TO +1 SPEED ESCAPE ZOMBIE INFECTION! 🏃‍♂️💨 ❓ HOW TO PLAY: ❓ 🚶 Every step you take gives you +1 Walkspeed! 🔓 Use your speed to dodge traps and escape the infection! 🧟 Pass crazy tunnels, weird obstacles, and sneaky hallways! 💰 Reach checkpoints to earn rewards! 🚀 Upgrade your stats and rebirth to become unstoppable! 💪 Run faster, escape smarter, and become the ultimate infection escaper! 🏆 Dominate the leaderboards and flex your speed! 👍 Like & Favorite the game to support updates! 🌟 Invite your friends for extra boosts! 🔔 Join our group for exclusive rewards: 👉 https://www.roblox.com/communities/34466115

Last updated by the developer 11 Apr 2026, 02:48 UTC.

0
playing (measured 10 Aug 2026, 15:07 UTC)
273,687
lifetime visits
94%
liked (4,105 👍 / 241 👎)
4,613
favourites (16.9 per 1k visits)
24 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultra Luck
399 R$
x2 Speed
299 R$
+2 Pet Equip
199 R$
x2 Stamina
199 R$
Super Luck
99 R$
x2 Cash
99 R$
Starter Bundle
79 R$
x3 Open
49 R$
Big Backpack
29 R$
Luck
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9415 August 2026 — 94 % liked24 October 2026 — 94 % liked15 August 202624 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 06:0794no change
15 Aug 2026, 01:5194first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.