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Emergency Response Madrid

Emergency Response Madrid

A Roblox experience owned by Emergency Madrid Community.

RoleplayESroleplayemergency servicesmadrid

Description (written by the developer; not a statement by this register)

🌎 Bienvenido a Emergency Response Madrid 🚔 Emergency Response Madrid es un juego de rol basado en la comunidad de Madrid (España), que recrea las zonas de Atocha y alrededores. En este rol, podrás ser libremente, sin restricciones, policía nacional, municipal o cualquier servicio de emergencia de interés, o, un ciudadano que su objetivo será armar el caos. Las posibilidades son infinitas. 👍Dale un like y márcalo como ⭐ favorito para apoyar al juego. TAGS (IGNORAR): Álava, Albacete, Alicante, Almería, Asturias, Ávila, Barcelona, Burgos, Cádiz, Cantabria, Castellón, Ciudad Real, Córdoba, Cuenca, Granada, Guadalajara, Illes Balears, Jaén, A Coruña, La Rioja, Las Palmas, León, Lleida, Lugo, Madrid, Málaga, Murcia, Navarra, Ourense, Palencia, Pontevedra, Salamanca, Santa Cruz de Tenerife, Segovia, Sevilla, Soria, Valencia, Valladolid, Vizcaya, Zamora, Zaragoza.

Last updated by the developer 13 Jul 2026, 09:13 UTC.

0
playing (measured 11 Aug 2026, 20:50 UTC)
12,627
lifetime visits
87%
liked (75 👍 / 11 👎)
163
favourites (12.9 per 1k visits)
24 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 20:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Familia Real
399 R$
Armas pesadas
249 R$
x2 de sueldo
99 R$
[SALE] Umer Bus
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

¡Bienvenido a Emergency Response Madrid! · welcome7,462 · 100.0% win
¡Conociste al creador! · other100 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

879088.516 August 2026 — 90 % liked26 August 2026 — 90 % liked15 September 2026 — 90 % liked25 September 2026 — 89 % liked15 October 2026 — 88 % liked25 October 2026 — 87 % liked16 August 202625 October 2026
6 measurements spanning 70 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 21:1687-1
15 Oct 2026, 21:0788-1
25 Sept 2026, 21:0589-1
15 Sept 2026, 20:3690no change
26 Aug 2026, 20:3390no change
16 Aug 2026, 20:3290first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.