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[✨]Pls Donate Modded💸

[✨]Pls Donate Modded💸

A Roblox experience owned by Techno's Studios.

Social & hangoutENfake currencysocial simulationmodded

Description (written by the developer; not a statement by this register)

PLS DONATE MODDED is the game is a fun and interactive game where u can claim a stand, customize it message and receive Fake Robux from other players! Use your stand and donation Sign to collect contributions and grow your wealth ⭐Join our group for case game gets reported: https://www.roblox.com/communities/653383070/Technogamer#!/about ⚠️ Important: Donations in this games are made using fake robux. The amount displayed at the time of sale may differ from what u recieve due to Roblox taxes if u run out of fake robux visit the in-game shop to stock up! ✨Credits to @haz3mn CREATOR OF REAL PLS DONATE✨ ⚠️ This game uses IN-GAME CURRENCY. no real robux of real money involved

Last updated by the developer 30 Jul 2026, 13:18 UTC.

0
playing (measured 11 Aug 2026, 01:45 UTC)
71,228
lifetime visits
69%
liked (116 👍 / 51 👎)
4,254
favourites (59.7 per 1k visits)
24 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation Sign
299 R$
VIP
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome to [✨] PLS DONATE MODDED 💸 · welcome16,520 · 0.00% win
Witness the nuke · other0 · 0.00% win
Generous Donator · other0 · 0.00% win
Witness the nuke · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.