Undertale: Into The Multiverse! (Training Arena!)
A Roblox experience owned by Existing Studios!.
RacingENUndertaleBossfightRPG
Description (written by the developer; not a statement by this register)
Slay a variety of skeletal dudes that are sometimes NOT skeletal, and most of the time, want you dead. - 60+ BOSSES TO FIGHT! - In other words.. This game is an UNDERTALE RPG About getting STRONGER in the name of Defeating the god of gods.. ERROR404. Do you have what it takes to be feared by all? Join and find out while something watches you in the dark! ♥ UTMM,RPG,Undertale,UITM,UT,Multiverse,UT:UITM,Bossfight,Au Credits: Bread (Dev) A1 (Creative Director/Dev) Nox (Emergency Dev) RandomGuy (some Vfx) TG (Co-Owner, Main programmer) Shimmer (Voice Acting!) Jeffmcbob (Most Modeling) Tuye (Most UI) Niko and Doggo (Inspiration)
Last updated by the developer 15 Jun 2026, 02:17 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 04:23 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 05:23 | 57 | +1 |
| 15 Aug 2026, 05:23 | 56 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.