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🌟[ASMR] Blue Keyboard Tower

🌟[ASMR] Blue Keyboard Tower

A Roblox experience owned by Visionary_Studio.

ObbyENASMRTower ObbyKeyboard Theme

Description (written by the developer; not a statement by this register)

🌟 [ASMR] Blue Keyboard Tower 🌟 Climb the Blue Keyboard Tower and try to reach the top! A unique obby where each keyboard key produces customizable ASMR sounds, creating an immersive and relaxing experience. Test your reflexes and skills on every floor to complete the challenge! Obby, Tower, ASMR, Clicky, Keyboard, Keycaps, Parkour, Multiplayer, Competitive, Ragdoll, Challenge, Speedrun, Trolling, Physics, Satisfying Credits: ✨@RealFakeNation – Scripter ✨@Exeon458 – Builder ✨@0V3RDRIVE_Dev – Builder, Modeler ✨@Leo_sedinski – Artist Let Blue Keyboard Tower add a touch of mechanical fun to your world! 🌟✨

Last updated by the developer 2 May 2026, 08:06 UTC.

0
playing (measured 10 Aug 2026, 20:02 UTC)
428,247
lifetime visits
93%
liked (1,935 πŸ‘ / 138 πŸ‘Ž)
2,330
favourites (5.4 per 1k visits)
24 October 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

HD Admin
999 R$
Magic Carpet
349 R$
SlapHand
249 R$
Boombox
149 R$
RUNE SOUNDPACK
100 R$
HONEY SOUNDPACK
100 R$
NAILS SOUNDPACK
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Β· welcome202,080 Β· 0.00% win
Winner Β· progression4,891 Β· 0.00% win
Meet a Developper Β· other4,182 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.