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[5X EXP LVL] BRONX

[5X EXP LVL] BRONX

A Roblox experience owned by Niskala Studio.

TycoonENexp boostlevelingurban

BRONX is a tycoon experience created on 2025-10-25. It currently has 396 players and 856,517 lifetime visits. The game holds 18,088 favorites and maintains a 93% like percentage.

Description (written by the developer; not a statement by this register)

yo welcome to BRONX!

Last updated by the developer 28 Aug 2026, 19:21 UTC.

89
playing (measured 28 Aug 2026, 21:50 UTC)
1,078,305
lifetime visits
93%
liked (1,917 👍 / 153 👎)
21,792
favourites (20.2 per 1k visits)
25 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

8967138010 August 202628 August 2026
169 measurements spanning 18 days, net -582. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 2–758 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 169
Measured (UTC)PlayersChange
28 Aug 2026, 21:5089-39
28 Aug 2026, 20:50128-28
28 Aug 2026, 19:50156-14
28 Aug 2026, 18:50170-76
28 Aug 2026, 17:50246-5
28 Aug 2026, 16:50251+17
28 Aug 2026, 15:50234-23
28 Aug 2026, 14:50257-16
28 Aug 2026, 13:50273+67
28 Aug 2026, 12:50206-15
28 Aug 2026, 11:50221-23
28 Aug 2026, 10:50244-4
28 Aug 2026, 09:50248-14
28 Aug 2026, 08:50262+3
28 Aug 2026, 07:50259-10
28 Aug 2026, 06:50269no change
28 Aug 2026, 05:50269-10
28 Aug 2026, 04:50279+18
28 Aug 2026, 03:50261-23
28 Aug 2026, 02:50284first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP - THE OG
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to KALA PARTY - BRONX · welcome120,492 · 19.4% win
VIP Gift · other80,327 · 7.3% win
Block Rookie · welcome48,418 · 20.6% win
Block Regular · other30,110 · 16.0% win
Bronx Approved · other22,982 · 13.4% win
Cypher Head · collection14,277 · 9.9% win
Block OG · other9,328 · 6.9% win
The Don · other5,768 · 4.3% win
LUNAR EVENT: BRONX · other142 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

929392.514 August 20263 September 2026
170 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–93 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 170
Measured (UTC)% likedChange
3 Sept 2026, 17:5293no change
28 Aug 2026, 21:5093no change
28 Aug 2026, 20:5093+1
28 Aug 2026, 19:5092no change
28 Aug 2026, 18:5092no change
28 Aug 2026, 17:5092no change
28 Aug 2026, 16:5092no change
28 Aug 2026, 15:5092no change
28 Aug 2026, 14:5092-1
28 Aug 2026, 13:5093no change
28 Aug 2026, 12:5093no change
28 Aug 2026, 11:5093no change
28 Aug 2026, 10:5093no change
28 Aug 2026, 09:5093no change
28 Aug 2026, 08:5093no change
28 Aug 2026, 07:5093no change
28 Aug 2026, 06:5093no change
28 Aug 2026, 05:5093no change
28 Aug 2026, 04:5093no change
28 Aug 2026, 03:5093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.