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Jump Into IShowSpeed

Jump Into IShowSpeed

A Roblox experience owned by Get Rich Fast.

AdventureENIShowSpeedparkoursocial

Jump Into IShowSpeed is an adventure experience created on 2025-10-25. It has recorded 2,038,753 lifetime visits and 3,963 favorites. The experience holds an 86% like percentage. Currently, zero users are playing.

Description (written by the developer; not a statement by this register)

Welcome to Jump Into IShowSpeed! Jump on top of your friends to get to the top!

Last updated by the developer 27 Dec 2025, 07:58 UTC.

0
playing (measured 10 Aug 2026, 14:20 UTC)
2,038,753
lifetime visits
86%
liked (6,652 👍 / 1,072 👎)
4,001
favourites (2.0 per 1k visits)
25 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Carpet
749 R$
Gravity Coil
1 R$
Speed Coil
1 R$
Slap Hand
1 R$
Wall Builder
1 R$
Grapple Hook
1 R$
Sword
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8614 August 2026 — 86 % liked24 August 2026 — 86 % liked3 September 2026 — 86 % liked13 September 2026 — 86 % liked23 September 2026 — 86 % liked3 October 2026 — 86 % liked13 October 2026 — 86 % liked23 October 2026 — 86 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 12:1986no change
13 Oct 2026, 12:1886no change
3 Oct 2026, 12:1786no change
23 Sept 2026, 12:1686no change
13 Sept 2026, 12:0786no change
3 Sept 2026, 12:0686no change
24 Aug 2026, 09:2086no change
14 Aug 2026, 09:1986first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.