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[❤️PART 2❤️] Paul's BGS: Lovely Extension

[❤️PART 2❤️] Paul's BGS: Lovely Extension

A Roblox experience owned by Paul's Pro Group³.

SimulatorENbubble gumpetsupgrades

Description (written by the developer; not a statement by this register)

👋Welcome to Paul's Bubble Gum Simulator: Spooky Trip 🎃! [Lovely Extension Temporarily 📜This is the 9th Game in the Paul's BGS Game Series! ☁️ Blow Bubble Gum to increase its size and jump into the clouds! 🏆 Sell bubbles to earn various currencies to buy upgrades and increase how big your bubbles can get! 🥚 Hatch eggs and get pets to accompany you on your journey! 😎 A game by Paul's Pro Group ------------------- [Previous update] 🚨UPDATE 1!🚨 | 🐶 67 Pets | 🥚 4 Eggs | 🎩 1 Hat | 🪙 1 Currency [Chocolate Gifts] | 🏪 1 Event Shop | 🏆 1 Event Rewards | 🥇 The Valentines Challenges | 🎖️ 2 New Exclusive Titles [Lovely & Cupid | 🐛 Minor Bug Fixes & Changes.

Last updated by the developer 18 Apr 2026, 16:04 UTC.

0
playing (measured 11 Aug 2026, 17:02 UTC)
48,440
lifetime visits
75%
liked (91 👍 / 30 👎)
168
favourites (3.5 per 1k visits)
25 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 17:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+15 Pets Equipped
399 R$
Lucky Chances
299 R$
Auto Achievement
249 R$
Infinite Size
199 R$
Auto Collect
175 R$
2x Candy
125 R$
2x ChocolateGifts
125 R$
2x Blocks
125 R$
2x Treats
125 R$
Auto Bubble
125 R$
2x HalloweenTokens
100 R$
Extra Brewing Slot
99 R$
VIP
99 R$
Fast Chewer
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome ! · welcome7,680 · 100.0% win
Halloween 2025 · other7,676 · 100.0% win
Release Tester · other5,578 · 0.00% win
Valentines 2026 · other2,711 · 100.0% win
You Met Paul · other83 · 0.00% win
Bruh's Vault · collection64 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

747574.515 August 2026 — 74 % liked4 September 2026 — 74 % liked24 September 2026 — 74 % liked14 October 2026 — 75 % liked24 October 2026 — 75 % liked15 August 202624 October 2026
5 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 23:5375no change
14 Oct 2026, 23:5275+1
24 Sept 2026, 23:5074no change
4 Sept 2026, 19:5274no change
15 Aug 2026, 18:1874first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.