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Big Wave Game

Big Wave Game

A Roblox experience owned by CW/Forest Clan.

SimulatorENtsunami simulationremakephysics

Description (written by the developer; not a statement by this register)

I tried to remake Tsunami Game by VVG ☠ This game was made in 2 days, from scratch. In first day I built everything, in second scripts. I have no time, can't use studio much, so I made not that much, this is my miniproject but I like it. Also you can call this game Tsunami Game but Bad, or Tsunami Game on Budget (squid corp on budget 💀) ⚠ALL CREDITS TO VVG I DID NOT COPY ANY ASSETS ALL MADE FROM SCRATCH, THIS IS JUST A REMAKE OF TSUNAMI GAME⚠ In future I might do some upds, like level 10 tsunami and 100, and add level 6 tsunami (level 6 is in the game but u cant sumon it cuz I didn't scripted it, I made only 1,2,3,4,5 yet)

Last updated by the developer 7 Mar 2026, 12:38 UTC.

0
playing (measured 12 Aug 2026, 09:01 UTC)
788
lifetime visits
80%
liked (4 👍 / 1 👎)
1
favourites (1.3 per 1k visits)
25 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 09:010first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welocm · welcome205 · 0.00% win
Hit by Wave 5 · progression106 · 0.00% win
Hit by Wave 1 · progression87 · 0.00% win
Hit by Wave 2 · progression83 · 0.00% win
Hit by Wave 3 · progression71 · 0.00% win
Hit by Wave 4 · progression62 · 0.00% win
Outside World · progression38 · 0.00% win
Met th owner · social6 · 0.00% win
Hit by Wave 6 · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.