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[RELEASE] Magnet Challenge

[RELEASE] Magnet Challenge

A Roblox experience owned by Big Chefs.

PuzzleENphysics puzzleturn-basedmultiplayer

Description (written by the developer; not a statement by this register)

Welcome to Magnet Challenge! 🧲 Take turns placing magnets inside the circle. If they snap together, you pick them up! Be the first to get rid of all your magnets and outplay your opponent. Easy to learn, tricky to master. Can you handle the chaos?

Last updated by the developer 21 May 2026, 21:29 UTC.

0
playing (measured 10 Aug 2026, 14:47 UTC)
23,079
lifetime visits
63%
liked (29 👍 / 17 👎)
96
favourites (4.2 per 1k visits)
25 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
299 R$
Galaxy Magnet
199 R$
2x Wins
199 R$
2x Streak
149 R$
Galaxy Chair
99 R$
2x Cash
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

636463.516 August 2026 — 64 % liked25 October 2026 — 63 % liked16 August 202625 October 2026
2 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 09:1763-1
16 Aug 2026, 07:2264first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.