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Clean Up

Clean Up

A Roblox experience owned by Chromii.

SimulatorENcleaningmini-gamesprogression

Description (written by the developer; not a statement by this register)

🧼 Equip your scrub and clean up the MESSES! How to Play: 🪥 Equip a scrub tool! 🫧 Click on messes to clean them! 🪙 Win cleaning mini-games to earn coins! 🔓 Unlock new zones to discover bigger messes and better rewards! Upgrade your tools, explore new areas, and become the ultimate cleaning master! 👍 LIKE & FAVORITE to support the game!

Last updated by the developer 17 Aug 2026, 15:45 UTC.

0
playing (measured 28 Aug 2026, 13:37 UTC)
2,271
lifetime visits
17%
liked (1 👍 / 5 👎)
8
favourites (3.5 per 1k visits)
25 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
28 Aug 2026, 13:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Clean
499 R$
2x Gems
399 R$
2x Coins
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

17292328 August 2026 — 29 % liked7 September 2026 — 17 % liked28 August 20267 September 2026
2 measurements spanning 10 days, net -12. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 15–31 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
7 Sept 2026, 18:4717-12
28 Aug 2026, 18:3229first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.