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Unlock and clock and lock and clocked

Unlock and clock and lock and clocked

A Roblox experience owned by meta angеl.

Last updated by the developer 30 Oct 2025, 13:12 UTC.

0
playing (measured 11 Aug 2026, 17:22 UTC)
160,965
lifetime visits
91%
liked (402 👍 / 42 👎)
869
favourites (5.4 per 1k visits)
26 October 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 17:220first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

909190.515 August 2026 — 90 % liked25 August 2026 — 90 % liked4 September 2026 — 90 % liked14 September 2026 — 90 % liked24 September 2026 — 91 % liked4 October 2026 — 91 % liked24 October 2026 — 91 % liked15 August 202624 October 2026
7 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 11:0691no change
4 Oct 2026, 11:0491no change
24 Sept 2026, 11:0491+1
14 Sept 2026, 08:2390no change
4 Sept 2026, 08:2190no change
25 Aug 2026, 06:4590no change
15 Aug 2026, 06:3890first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.