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Shoot!

Shoot!

A Roblox experience owned by Nebula Glow.

ShooterENturn-based strategy1v1 duelswestern theme

Description (written by the developer; not a statement by this register)

Welcome to Shoot! 🔫🔥 In this game, you'll compete in strategic turn-based duels online or locally. You have 3 options: Reload 🔄 (+1 bullet) Shield 🛡️ (blocks shots) Shoot 🔫 (-1 bullet, -1 heart the oponent if chooses reload) 💡 Think fast and choose wisely to win! 🎮 Compete in online matches with your friends. 🏆 Reach the #1 spot in competitive mode and dominate the leaderboards. 🎁 Unlock new rewards and abilities as you play. The choice is yours! 💎 Use code "SUB2NEBULAGLOW" ❗ New code at 50 likes! Tags: shoot, western, duel, cowboy, pvp, action, reflex, fast, wildwest, strategy, duels, guns, showdown, quickdraw, 1v1, skills, predictions, battles, competitive, ranked, multiplayer

Last updated by the developer 13 Apr 2026, 15:03 UTC.

0
playing (measured 21 Aug 2026, 07:21 UTC)
929
lifetime visits
89%
liked (8 👍 / 1 👎)
2
favourites (2.2 per 1k visits)
26 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 07:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
199 R$
x2 Gold
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome78 · 0.00% win
First Win! · progression21 · 0.00% win
Sharpshooter · progression8 · 0.00% win
Master of the West · progression1 · 0.00% win
Duelist Veteran · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.