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FNaF: Six Hours at Freddy's

FNaF: Six Hours at Freddy's

A Roblox experience owned by Jorrd's Corner.

HorrorENFive Nights at Freddy'sSurvival HorrorPoint-and-Click

Description (written by the developer; not a statement by this register)

Welcome to Six Hours at Freddy's! Six Hours at Freddy's is a faithful recreation of Scott Cawthon's Five Nights at Freddy's, now on Roblox. Experience all five nights with visuals true to the original game. ⚠️ Unlock the Six Hour Challenge: Complete Night 3 to access the Six Hour Challenge, an intense mode inspired by Real Time Studios. Custom Night: Complete Night 6 to access Custom Night. Pick your AI levels and set up the nights the way you want. Found a bug? Join our community and let us know! Tags: FNAF, Five Nights At Freddy’s, FNAF Roblox, Survival, Horror, Classic, FNAF Movie, Five Nights, Freddy, Fazbear, FNAF 1, FNAF 2. FNAF Real Time, FNAF 6 Hour

Last updated by the developer 25 May 2026, 21:13 UTC.

0
playing (measured 10 Aug 2026, 21:07 UTC)
245,682
lifetime visits
91%
liked (523 👍 / 51 👎)
3,013
favourites (12.3 per 1k visits)
26 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

No Jumpscares!
350 R$
Unlock All Nights!
300 R$
Desk Plushies!
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome160,016 · 100.0% win
FNaF 1: Completed Night 1 · progression16,371 · 0.00% win
FNaF 1: Completed Night 2 · progression3,722 · 0.00% win
FNaF 1: Completed Night 3 · progression1,436 · 0.00% win
FNaF 1: Completed Night 4 · progression437 · 0.00% win
FNaF 1: Completed Night 5 · progression136 · 0.00% win
FNaF 1: Completed Night 6 · progression55 · 0.00% win
FNaF 1: Completed 20/20/20/20 Mode · progression9 · 0.00% win
FNaF 1: Completed Six Hour Mode · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9115 August 2026 — 91 % liked25 August 2026 — 91 % liked4 September 2026 — 91 % liked15 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 04:5291no change
25 Aug 2026, 03:0291no change
15 Aug 2026, 02:4591first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.