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My Brainrot Factory

My Brainrot Factory

A Roblox experience owned by Tier Experiences.

TycoonENidleegg-hatchingleaderboard

My Brainrot Factory is a tycoon experience created on 2025-10-26. It has accumulated 948,810 lifetime visits and 58,056 favorites. The game holds a 95% like percentage. Currently, zero users are playing. The description highlights offline egg hatching, cash earnings, and rebirth mechanics.

Description (written by the developer; not a statement by this register)

💤 EGGS GROW AND YOU EARN CASH OFFLINE! How to Play: 🥚 Hatch eggs to get Brainrots ⭐ Fuse Brainrots to double they Cash/s 💸 Get rare Brainrots with insane Tiers and Mutations to boost your income and rise on the leaderboard. 🔄 Rebirth to unlock more upgrades 👍 Like the game and join the group! 💻 Play anywhere - Works on PC, mobile, tablet and console. Full controller support!

Last updated by the developer 15 Jan 2026, 19:42 UTC.

0
playing (measured 10 Aug 2026, 15:34 UTC)
948,810
lifetime visits
95%
liked (3,407 👍 / 172 👎)
58,083
favourites (61.2 per 1k visits)
26 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Hatch Speed
99 R$
VIP
89 R$
2x Cash
79 R$
Egg Luck I
19 R$
Auto Collect
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9514 August 2026 — 95 % liked24 August 2026 — 95 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 16:0595no change
14 Aug 2026, 16:0295first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.